3-7 October 2016
Rome – Italy
In an environment where everything is fluid, spaces cannot remain passive rather than be adjusted to their context. Architects, engineers and designers have to face new and increasingly complex challenges related to new social behaviors, digital landscapes and climate changes. Being inspired from biological organisms’ structural alterations in response to environmental stimuli we are keen on introducing similar behaviors in built structures. Advanced computation technologies and physical computing offer a completely new way to think and approach design, architecture and urban planning, which is more coherent with our rapidly evolving habitat. We aim to investigate the human-space interaction as a new design paradigm for physical spaces.
Using Rhino, Grasshopper and some other plugins, this workshop will focus on generative design to explore structural behaviors and, by introducing physical computing and internet of things’ logics, to experiment with user-structure interaction.